In early March of 2011, at the PAX East gaming conference, Wizards of the Coast sponsored the second annual PAX East Dungeon Master’s Challenge. In the end Matt Brenner took away the prize and title as Champion Dungeon Master.
Just over a week ago we returned from Boston and from my first PAX ever, which I’m very happy to say was incredibly fun for both myself and my wife from start to finish. Without a doubt the highlight of PAX East for me is much the same as other conventions like GenCon, and that’s meeting great people and getting to play games with people that I don’t normally have the opportunity to game with. However there are a few big differences that I noticed which really made PAX East stand out from the other conventions that I’ve been to.
Most Game Masters do it. Hacking your favourite RPG is as old as the hobby itself. However, one can often get bogged down with rules that defeat their intent and make the game less fun. Others have so many house rules that players and master alike get confused and lose sense of what game they’re playing.
As you may have heard by now, I won the DM’s Challenge, put together by WotC on the Saturday of Pax. For weeks, since it was announced, ChattyDM and I have been trash talking and hyping each other up about the event. For a while, I was worried that the event wouldn’t run due to lack of participants. Boy, was I wrong.